AMD announces open physics initiative built around OpenCL or DirectCompute and Bullet Physics

Posted by Tony DeYoung on September 30, 2009

imageAMD and announced a joint development agreement as part of the AMD effort to greatly expand the use of real-time physics with graphics through the open source Bullet Physics engine using OpenCL and/or DirectCompute in DirectX 11.

A great quote from the release: “Proprietary physics solutions divide consumers and ISVs, while stifling true innovation; our competitors even develop code that they themselves admit will not work on hardware other than theirs”

Tags: DX11, GPGPU, OpenCL

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