The FireProGraphics website has been updated to include information specific to Creo 2.0 and the unique productivity gains enabled through the lastest generation of FirePro graphics.
The site brings together many of the benchmarks, white papers and videos I’ve written about previously and explains how AMD worked with PTC to not only increase performance 100s of fold, but also to increase accuracy and reliability.
If you are looking for a single resource that describes the real strengths of the VX900 FirePro graphics line for CAD or M&E, this site is worth a look. In addition to Creo Parametric 2.0, their is also a dedicated section for SolidWorks.
Most everyone that I have talked to in the DCC or CAD is excited about the announcement of OpenCL acceleration for Adobe PhotoShop CS6 (and Premier Pro CS6).
AMD posted a blog and I just read an FAQ from Adobe on exactly what is accelerated in PhotoShop as well a which cards are tested and certified.
Below are some excerpts from the Adobe FAQ that are particularly relevant and interesting.
"The Mercury Graphics Engine (MGE) represents features that use video card, or GPU, acceleration. In Photoshop CS6, this new engine delivers near-instant results when editing with key tools such as Liquify, Warp, Lighting Effects and the Oil Paint filter. The new MGE delivers unprecedented responsiveness for a fluid feel as you work."
"MGE is new to Photoshop CS6, and uses both the OpenGL and OpenCL frameworks. It does not use the proprietary CUDA framework from nVidia."
"In order to use MGE, you must have a supported video card and updated driver. If you do not have a supported card, performance will be degraded.
Adobe tested the following cards: AMD FirePro 3800, 4800, 5800, 7800, 8800, 9800, 3900, 4900, 5900, 7900"
GPU features added in Photoshop CS6:
Adaptive Wide Angle Filter
Liquify
Oil Paint
Warp and Puppet Warp
Field Blur, Iris Blur, and Tilt/Shift (accelerated by compatible video
card supporting OpenCL)
Although SPECapc for 3ds Max may just seem like another benchmark, it is worth noting that millions of buyers head straight for the SPEC website as their point of choice in the decision making for purchase. So it is useful to better understand what this benchmarks tests. 3DProfessor does just this in his new SPECapc for 3ds Max 2011 article.
Here’s the gist: “SPECapc for 3ds Max 2011 is a comprehensive test suite that exercises diverse aspects of 3ds Max 2011 performance, including modelling, interactive graphics, CPU and GPU (including use of the Autodesk Quicksilver engine). It includes 58 separate tests - including tests that build and render a city scene containing nearly 32-million polygons (faces) in real time - providing a complete performance picture for systems running 3ds Max 2011.” A complete run of the tests can take up to 3 - 4 hours.
The professor runs tests on the new FirePro V7900 ($746 on Amazon), as well as the FirePro V8800 ($1160 on Amazon) and 4 GB FirePro V9800 ($3120 on Amazon). He also runs tests on the Quadro 4000 ($729 on Amazon), 5000 ($1781 on Amazon), and 6000 ($3950 on Amazon).
The notables are: the FirePro V7900 has some amazing performance levels (even still with early drivers!), that I am attributing to GeometryBoost, beating out the price-comparable Quadro 4000 but also the FirePro V8800 and V9800 for large model composite score and not far behind the Quadro 5000. If price and power consumption are no object, then the Quadro 6000 is also a notable powerhouse for large models.
The new AMD FirePro V7900 is based on the third generation of 40nm GPU (formerly codenamed Cayman) and features 1280 stream processors and 2GB GDDR5 memory. It is a single slot solution with four built-in DisplayPort 1.2 outputs and with the use of the included four active adapters, supports single link DVI displays out of the box. This allows it to drive 4 displays simultaneously (Eyefinity technology). It also includes a stereoscopic 3-pin mini-DIN (with included expansion bracket) and supports Framelock/Genlock using the ATI FirePro S400 synchronization module.
The card supports the new PowerTune power management technology for dynamic clock optimization, and adds GeometryBoost which provides 2X transform and backface culling and 3X tessellation performance in OpenGL and DX11. Drivers support OpenCL 1.1. CAD application-certified OpenGL 4.1, and DirectX 11. Additional professional graphics cards can be linked together using CrossFire Prot to enable CrossFire support for windowed applications, as well enabling up to 12 simultaneous Eyefinity displays (think video walls and digital signage on the cheap).
Full review on HotHardware: “if you’re looking for a low power, multiple monitor solution for your 3D animation and rendering workloads, definitely check out the new FirePro V7900 and V5900 cards from AMD.”.
Also see Icrontic
Next week is Autodesk University 20010 in Las Vegas and the FirePro line and Eyefiinity multi-display technology will be on display in the AMD booth #1201 and at the conference. (Mandalay Bay Hotel, South Convention Center, Level 2, Shoreline B).
If you are attending, check the AMD booth to win FirePro T-shirts, FirePro graphic cards, Autodesk software and a very, very cool 2 foot Ferrari Spider remote conrtol car.
If you aren’t familiar with Eyefinity for Autodesk software solutions, check out these videos I posted yesterday. Eyefinity is a clear differentiator for the professional markets - it what transforms stability and performance, into productivity and communication.
Unrelated but certainly attracted my attention: Attendees at AU will get a sneak peek of the design and visual effects of the upcoming movie TRON: Legacy.
I’ve been waiting for this since it was demoed in the AMD booth at SIGGRAPH 2010: KeyShot 2.1 adds GPU support to it’s real-time rendering raytracing and global illumination engine. Until now, KeyShot has supported multiple CPUs, but now it supports the FirePro GPUs to maximize rendering speed and performance.
At SIGGRAPH, Luxion was demonstrating realtime ray traced subsurface scattering on a FirePro V8800 - basically they can render realistic natural translucent materials such as human skin, plants, windows interactively, in realtime, without any approximations. The graphic in this post is of a fully interactive raytraced human head with subsurface scattering, where the skin is rendered using the true optical properties of human skin.
SolidSmack has a great review of KeyShot 2. With 2.1 now out, this is really the rendering software to beat (sorry Bunkspeed).
Update Oct 7 Check out the review of KeyShot 2.1 on Develop3D. Here’s the great summary: ” I tthink it’s one of the best products in the world of technology for those involved in product development. Not just in rendering circles, but in general. After all, if you’ve got a job to do, you need to do it well, in a timely manner and as efficiently as possible. That’s what a tool should do. And KeyShot, frankly, excels.
And in reference to the new GPU-acceleration features: Many of these [other GPU-based simulation products] have proprietary requirements for the GPU in use such as NVIDIA’s Cuda architecture but KeyShot doesn’t. if your workstation or laptop has a GPU in place, it’ll work and have the following effect calculated separately both in real time mode and when rendering out a final pass.
PC Perspective weighs in on the FirePro V9800 with it’s Eyefinity 6 HD display outpus. As they note, if you are looking at performance only, the Quadro 5000 is a competitor. But the FirePro V9800 is clearly targeting developers and professional user interested in performance plus multi-displays to increase their productivity or even to create new workflow models for their business.
PC Perspective’s conclusion: “If you are in the market for a multi-display card, there is nothing even close to the FirePro V9800 and its 6 DisplayPort outputs except maybe AMD’s own V8800 with four. AMD is hoping to capitalize on that customer need with a solution that can dramatically lower their costs and provide new development and display experiences. “
They also note: “Combining more than one V9800 card is possible using the FirePro S400 card - a small board that is responsible for synchronizing display outputs on multiple graphics cards. Using the S400 a system can support up to four FirePro V9800s (or any other GPU) for a total of 24 outputs in a single PC! While a set of four V9800 cards is going to be expensive ($14,000 or so), that cost is well below any other professional solution that provides that many display configurations.”
IBC demo Stereo 3D compositing using Fusion 6.1 on the FirePro V8800
This demo from IBC 2010 is a lot better in person because when you put on the glasses, you can see the 3D!
In any case, the demo shows eyeon Fusion 6.1 compositing and rendering software, running in real-time for editing a 3D stereo scene using 4 displays running on a single FirePro V8800 graphics card.
The two displays on the side, let you see the individual right and left channels, so you can work on them individually.
The third display, shows the 3D image output via the Stereo output on the FirePro (visible using the passive glasses). And a fourth displays shows additional footage for compositing.
More from IBC: Barco 4k display running off a single FirePro V8800
This one is hard to grasp until you actually see it in person. The 4k Barco display is commanding in size and resolution. For film resolution compositing, color grading and rendering, there is nothing like this. You could use 4 individual displays connected by a single FirePro V8800, but there are always seams between them. This Barco is really stunning without seams and with incredible performance - again, driven by a single FirePro V8800 using Eyefinity.
The application that is doing the real time rendering is VRED 64-bit.
By the way, sadly I missed the Klingon Opera that was performed this weekend at the Zeebelt Theater in The Hague.
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