MARI (from The Foundry) is a production proven 3D digital paint tool, designed from the ground up so artists can spend more time being creative and less time managing technical issues. The new MARI v1.6 adds support for the AMD FirePro W7000, W8000 and W9000 cards.
“We’re really pleased that we’re now able to fully test and qualify cards from AMD. We’ve been working hard with them to make this happen and it’s great to have Radeons and FirePro cards as first class MARI platforms.” MARI Product Manager
In addition to AMD FirePro support the new version also adds vector paint and vector inspector tools, vector paint blending modes, vector shading modules, projection cube and projection sphere shader modules, and new HSV and HSL desaturation controls.
This on-demand webinar walks you through the evolving “Creative DI” revolution in commercial post production. The demonstrations illustrate the power of blending compositing, color-grading and finishing into far faster, more fluid, and more cost-effective DI sessions using ASSIMILATE SCRATCH v7, HP hardware and AMD FirePro W8000 and V7900 SDI (certified solutions for Scratch).
CGSociety is celebrating their first ten years as the premier site for CG artists worldwide. As part of the celebration they challenge artist in CGChallenge XXVII: TEN to incorporate the number ten into an image or video, whether literally or symbolically.
It could be a child counting to 10 for the first time, a parody of the movie 10, a play on words (tentacles, tenacious, tenant), the Ten commandments, ten minutes to save the world, remember when you were ten (imaginary friends, bullies, nightmares, dreams for the future), what happened ten years ago, the power of ten.
It could be 2D or 3D, image or video, and produced on any software. Make it hilarious or make it epic, just make sure it cleverly adds the number, idea, word or symbol of ten. It is CGChallenge XXVII, and it’s going to be big!
Assimilate and AMD FirePro team are co-sponsoring a webinar: Unleash the Power of Creative DI with SCRATCH, Thursday, October 25, 2012 at 10:00am PT | 1:00pm ET
Emery Wells, Founder and CEO of Katabatic Digital in New York will walk you through the evolving “Creative DI” revolution in commercial post production. Emery will feature several of his recent projects that illustrate the power of blending compositing, color-grading and finishing into far faster, more fluid, and more cost-effective DI sessions using ASSIMILATE SCRATCH v7, HP hardware and AMD FirePro W8000 and v7900SDI (certified solutions for Scratch).
These two videos from IBC 2012 show demos of how to set up motion graphics and 3D sculpting using Cinema 4D R14. The demos are running on the new AMD FirePro W8000 workstation graphics card with certified drivers. The driver optimizations enable much more dynamic feedback in the viewport as well as much higher frame rates in the Cinebench test suite.
This video from IBC 2012 shows a technology preview of Adobe Premiere Pro running an OpenCL-accelerated Mercury Playback engine on Windows using AMD FirePro graphics.
- OpenCL powered GPU and APU accelerated workflows on Windows
- Enhanced Adobe Mercury Playback Engine for blazingly fast performance
- Real-time editing, effects and transitions for uninterrupted workflows
- Over three dozen OpenCL accelerated effects and transitions
From Bill Roberts, Director of Video Product Management at Adobe: “We are extremely excited about the prospect of being able to tap into the massive compute resources of AMD APUs, AMD Radeon Graphics, and AMD FirePro Professional Graphics on Windows-based PCs, to expand the reach of OpenCL and the Mercury Playback Engine to bring even greater performance and productivity to Premiere Pro users everywhere”.
ASSIMILATE is now supporting AMD FIrePro W8000 and FirePro V7900 SDI graphics cards as video-playback solutions for SCRATCH and SCRATCH Lab software for digital intermediate and dailies in the production and post-production of feature film, episodic television, commercials and spots. The FirePro GPU and SDI real-time playback options add to ASSIMILATE’s existing support for dedicated SDI hardware (e.g. AJA and BlueFish444).
This demo showcases several advanced Maya 2013 Viewport 2.0 features a content artist will experience using the AMD FirePro W9000. “In a nutshell, the AMD FirePro W9000 allows an artist to see 3D content in Maya, in a manner very similar to in a modern game engine.” Highlights of the demo iinclude high polygon counts and complex shaders, GPU-accelerated character skinning, real-time lighting playback, ambient occlusion, motion blur and DOF, animated CG FX shaders and complex animation and playback.
This demo from SIGGRAPH 2012 shows stereoscopic 3D technology within Lightworks Artisan, showing the improved performance that AMD FirePro W8000 graphics give to the rendering of stereoscopic 3D models in real-time.
This demo from the AMD FirePro booth at SIGGRAPH 2012 shows TeamUP, a fully-featured 3D modeling program that allows for artists and clients to connect with each other and to be able to make changes in real-time without having to worry about needing to be in the same place. The app loads all of the geometry to the AMD FirePro GPU on the client side and the cloud server to enable real-time rendering and collaboration using HTML5.
Because of it unique optics and physics engine, TeamUP can render items using mathematical models of materials they are made of, down to the granularity of things like hair and sand with extreme detail.
Currently, TeamUP is in limited beta with a planned roll out by the end of 2012 as a subscription-based service.
FireUser.com is a community resource for CAD, visualization, 3D, video and engineering professionals to learn about the latest acceleration and display technologies and news with a focus on the AMD FirePro workstation graphics line.