Entries tagged as: Eyefinity

What to look for in the AMD booth at SC10?  OpenCL acceleration, Eyefinity, MCAE

Posted by Tony DeYoung on November 15, 2010
image

AMD is hosting many cool OpenCL and GPU Compute demo’s at their booth (#3119) at SC10, the high performance computing conference Nov 15-18.

Here is a preview of what to look for in the booth:

  • DEM Solutions will demonstrate a 25-fold acceleration (compared to CPU alone) as the result of porting their EDEM MCAD/MCAE particle simulation application to OpenCL running on the AMD FirePro V9800 across six 24” displays using Eyefinity
  • CEI will show a CFD climate simulation demo using Enliten on a six 24” monitor visualization wall acting as one desktop using Eyefinity
  • ANSYS will be showing MCAE simulation
  • Altair Engineering will be showing MCAE simulation such as crash test simulations

ATI FirePro V9800 with Eyefinity across 12 displays - live video, mapping, CAD, financial apps

Posted by Tony DeYoung on November 11, 2010

The text is in Chinese, but the video is pretty clear as to what you are seeing: Two ATI FirePro V9800 running different applications across 12 displays. The demos shows 1080P high-resolution videos, Google Earth, multiple financial applications and SolidWorks.

Tags: Eyefinity

Eyefinty technology will make your eyes boggle - TechEye tests 6 X 24” displays using FirePro V9800

Posted by Tony DeYoung on November 03, 2010
image

TechEye reviewed the Eyefinity technology using the FirePro V9800 and 6 X 24” monitors. They wanted to see what the maximum performance hit was from the ATI FirePro V9800, at peak resolution, while under load using SolidWorks and Bentley MicroStation.

Results summary from SolidWorks and Bentley MicroStation Benchmark test quoted below:

“Starting out using Solidworks and using one monitor with the ATI FirePro V9800 brought in a graphical score of 3.81. The next sequence was four monitors running the application and two showing just the windows desktop. To our surprise the actual graphical score of 3.67 had dropped only by 0.14. Finally we pushed the whole six displays into one 5760 x 2400 unit and the final run took us by surprise again, showing a fine drop of only 0.13 with a graphical result of 3.54. The overall monitor increase only saw a very minor decrease in the final graphical output, an exceptionally good result.”

“We ran the Bentley MicroStation Benchmark to double check. These backed up our initial findings - it has to be reiterated, watching professional tests which absolutely stretch the V9800 chip to the limits, we wondered if it would be too much. But the V9800 didn’t falter once.”

See full review.

I’m not a gamer but Eyefinity on 3 x 46” LCD TVs is too cool

Posted by Tony DeYoung on October 26, 2010

I’m not a gamer, but it is not at all difficult to translate this video review of the Radeon 6870 running using Eyefinity on 3 x 46” LCD TVs, to uses in 3D CAD and 3D visualization. The tech is cool, but the low price point and the low power consumption is what makes this a standout.

Jon Peddie reviews FirePro V9800 - standouts: Eyefintiy, Open Standards 3D, OpenCL and DX11

Posted by Tony DeYoung on October 13, 2010
image

Jon Peddie Research reviews the FirePro V9800.

What do they think in a nutshell?  The board has an edge over the competition because of Eyefinity, DX11 & DirectCompute support, open standards 3D,  and OpenCL support.

From the article:

“AMD ... believes that its Eyefinity multi-monitor technology is going to cause even dedicated Nvidia-philes to take a look and is banking on its strategy of openness to give it a boost. ... their stereographic 3D technology will work with a variety of systems and 120/240 Hz monitors. In other words, they’re not promoting a proprietary solution like Nvidia does. Rather, they’ll work with vendors to create a system and so there may be different options for glasses and monitors.”

“AMD is also banking on DirectX 11 DirectCompute and OpenCL. DirectCompute is an open technology as long as you’re on Windows and OpenCL competes with Nvidia’s CUDA as an open technology to provide access to GPU processors.”

PC Perspective review: nothing even close to the FirePro V9800 and its 6 DisplayPort outputs

Posted by Tony DeYoung on September 18, 2010

PC Perspective weighs in on the FirePro V9800 with it’s Eyefinity 6 HD display outpus. As they note, if you are looking at performance only, the Quadro 5000 is a competitor.  But the FirePro V9800 is clearly targeting developers and professional user interested in performance plus multi-displays to increase their productivity or even to create new workflow models for their business.

PC Perspective’s conclusion: “If you are in the market for a multi-display card, there is nothing even close to the FirePro V9800 and its 6 DisplayPort outputs except maybe AMD’s own V8800 with four.  AMD is hoping to capitalize on that customer need with a solution that can dramatically lower their costs and provide new development and display experiences. “

They also note: “Combining more than one V9800 card is possible using the FirePro S400 card - a small board that is responsible for synchronizing display outputs on multiple graphics cards.  Using the S400 a system can support up to four FirePro V9800s (or any other GPU) for a total of 24 outputs in a single PC!  While a set of four V9800 cards is going to be expensive ($14,000 or so), that cost is well below any other professional solution that provides that many display configurations.” 

image

eyeon Fusion 6.1 on ATI FirePro V8800 using 3 editing displays and one Stereo3D output

Posted by Tony DeYoung on September 13, 2010

IBC demo Stereo 3D compositing using Fusion 6.1 on the FirePro V8800

This demo from IBC 2010 is a lot better in person because when you put on the glasses, you can see the 3D!

In any case, the demo shows eyeon Fusion 6.1 compositing and rendering software, running in real-time for editing a 3D stereo scene using 4 displays running on a single FirePro V8800 graphics card.
The two displays on the side, let you see the individual right and left channels, so you can work on them individually.
The third display, shows the 3D image output via the Stereo output on the FirePro (visible using the passive glasses).  And a fourth displays shows additional footage for compositing.

Barco 4k video wall driven by a single FirePro V8800

Posted by Tony DeYoung on September 13, 2010

More from IBC: Barco 4k display running off a single FirePro V8800

This one is hard to grasp until you actually see it in person. The 4k Barco display is commanding in size and resolution.  For film resolution compositing, color grading and rendering, there is nothing like this.  You could use 4 individual displays connected by a single FirePro V8800, but there are always seams between them.  This Barco is really stunning without seams and with incredible performance - again, driven by a single FirePro V8800 using Eyefinity.

The application that is doing the real time rendering is VRED 64-bit.

By the way, sadly I missed the Klingon Opera that was performed this weekend at the Zeebelt Theater in The Hague.

12 HD display video wall driven by 2 FirePro V9800s

Posted by Tony DeYoung on September 13, 2010

I’m loving it at IBC.  Very cool stuff on display. And I biked (on a typical Amsterdam 40lb clunker bike) from my hotel, along the canals, to the convention center - what a trip!

Below is a video of the FirePro V9800 video wall at IBC.

This FirePro V9800 really opens up a new market - low cost, high performance video walls.  This demo at IBC shows two FirePro V9800 cards driving a 12 HD display video wall (each card has 6 DisplayPort outputs).  The complex graphics are being rendered in real time on the GPU using Vizrt.  Synchronization across the two GPUs is handled by the FirePro S400 synchronization card.

Ventuz real-time presentations on an ATI FirePro V8800 driving 4 displays - IBC 2010

Posted by Tony DeYoung on September 13, 2010

I’m at IBC at Amsterdam where AMD has a big showing in the DCC markets.  I am posting videos as I get them.
Here the first:

Demo at IBC 2010 of Ventuz real-time 3D authoring and rendering on the GPU using DX11 for presentations across 4 displays (5120 X 2880)  using the ATI FirePro V8800. Real-time means you can control the presentation in a non-linear fashion. Pretty slick.

Page 10 of 13 pages « First  <  8 9 10 11 12 >  Last »

Close