EK Water Blocks announced a water cooling solution for the AMD FirePro W9000 and S10000 server graphics cards.
This full-cover (see pic) water block directly cools single and dual GPUs, RAM as well as VRMs (voltage regulation module) as water flows directly over these areas thus allowing the graphics card and it’s VRM to remain 100% stable under any given workload. The water block features a high flow design so it can be easily used in liquid cooling systems with weaker water pumps.
Both solutions provide a single-slot design thus doubling the computing power per unit compared to factory heatsink fan (HSF) cooling solution.
These two videos are the first glimpses I have seen of real games being streamed from an AMD Radeon Sky graphics card. These videos are iPhone video captures from GDC 2013. This is the real thing running over the Internet - no special tricks or special bandwidth involved.
Deus Ex Human Revolution streamed to a laptop using Radeon Sky 700 via CiiNOW
Far Cry 3 streamed to a tablet using Radeon Sky 700 via CiiNOW
The Radeon Sky Graphics series for cloud-based gaming services form the backbone of AMD’s cloud platform that streams games using services that include CiiNow, G-Cluster, Otoy and Ubitus to PCs, Smart TVs, tablets and mobile devices.
Radeon Sky Series graphics cards can support up to six HD (720p) game streams each, where each of the six game streams supports up to 30 frames per second. Integral to this is the AMD RapidFire technology - a combination of hardware and software that enables cloud gaming partners to use an open API that simplifies the manipulation of key hardware controls to provide HD visual quality, minimal latency and optimal network bandwidth.
Adtech Global worked with AMD FirePro to develop a High Speed Cluster solution based on GPGPU technology to support efforts in quantum chromodynamics research for the King Abdualziz City for Science and Technology (KACST) and Frankfurt Institute for Advanced Studies (FIAS).
ACST and FIAS were striving to not only maximize performance, but also to optimize this performance for thermal dissipation and power draw efficiency. The challenge in building a supercomputer is no longer the money you’re willing to spend on processors. The challenge now lies within getting enough power and cooling to the supercomputer itself. The SANAM supercomputer was able to break these barriers. It is currently the world’s No. 52 most powerful supercomputer, and the world’s 2nd most power-efficient supercomputer.
Critical to the power efficiency was the use of (420) AMD FirePro S10000 dual-GPU server graphics cards. The SANAM supercomputer is capable of sustaining 421.2 TFLOPS, providing a system energy efficiency of over 2.3 GFLOPS per watt and performing 2,351 million calculations per second per watt.
The video below gives a really insightful tour of the collaboration between Adtech and AMD, as well as some clear visuals on the actual SANAM supercomputer. You can also read the case study which details the custom computing solution they implemented with the help of Adtech Global.
What started out as demonstration of AMD’s FirePro graphics card performance with 3DVIA Composer turned into a full-blown education and maketing solution for Dell and AMD. The fully animated, 3D interactive CAD model of a Dell workstation with FirePro professional graphics will be deployed across all Dell Solution Centers. This short video clip gives you a feel (albet linear) for the interactive piece that will help customers learn about professional workstation solutions
King Abdualziz City for Science and Technology (KACST) in Riyadh, Saudi Arabia, along with Frankfurt Institute for Advanced Studies (FIAS), needed to develop a High Speed Cluster solution based on GPGPU technology to support efforts in quantum chromodynamics research. ACST and FIAS were striving to not only maximize performance, but also to optimize this performance for thermal dissipation and power draw efficiency. This case study details the custom computing solution they implemented with the help of Adtech Global.
Powered by 420 AMD FirePro S10000 dual-GPU server graphics cards, 4.8 thousand of Intel Xeon E5-2650 (8 cores, 2.0GHz) microprocessors and infinaband connectivity, the SANAM supercomputer is capable of sustaining 421.2 TFLOPS, providing a system energy efficiency of over 2.3 GFLOPS per watt and performing 2,351 million calculations per second per watt. The SANAM supercomputer represents a shift from determining performance through FLOPS to focusing on eco-conscious measurements like performance-per-watt. SANAM is currently the world’s No. 52 most powerful supercomputer, and the world’s 2nd most power-efficient supercomputer.
SXSW Interactive is considered an incubator of cutting-edge technologies and digital creativity and the place to experience a preview of what is unfolding in the world of technology.
At SXSWi, AMD is partnering with 3D Systems to show the latest in 3D Printing and AMD FirePro workstation related technology on Thursday March 7th. The exhibition will tell an end-to-end story that touches on component parts, gaming and software.
If you are attending SXSWi or live in the area, drop by AMD Technograffiti from 7:30 p.m. to Midnight on March 7th, the evening before SXSWi officially begins. Get a drink and explore how the PC is being reimagined and brought to the forefront of cool again!
Speaking at the International Solid State Circuits Conference (ISSCC) in San Francisco, the general manager of AMD’s global business units, Lisa Su, expressed her belief that the the creation of a functioning holodeck (as in Star Trek: The Next Generation ) is simply a matter of time and will use heterogeneous computing solutions.
“We’ve gone from the flip-phone as a result of the [Star Trek] Communicator,” Burton (who played lieutenant commander Geordi La Forge in TNGP) said. “We’ve got the Bluetooth ear device as a result of Lieutenant Uhura’s communication device. My goodness, on the Enterprise we carried pads, and now we have got tablet computers.”
So why not a holodeck today? Well, Su said, one obvious roadblock is the high computational requirement for the 360-degree imaging, directional audio, natural user interface, contextual computing, and so on that would be required to create a room that could change itself into, well, into anything, According to Su, the technology that will enable that processing load is one that AMD has been promoting since at least 2009: heterogenous system architecture (HSA).
Related: At CES 2013, AMD demoed the SurRoundHouse, a next-generation home theater demo, set up in a mock old style cabin with 10 windows that are actually 1080p-capable displays. Powered by AMD FirePro W8000s, a FirePro W9000 and a FirePro S400 genlock/framelock board, the panoramic HD content (totally 10,800x1920 or 20 megapixels) was perfectly synced with 360 degree spatial audio. Consider it a prototype to the holodeck.
Related: The Stony Brook University Reality Deck (aka HoloDeck) is a 416 screen super-high resolution virtual reality four-walled surround-view theater, driven by 70 AMD Firepro V9800 cards (4 per node each driving six monitors) in an 18-node computing cluster. Each of the nodes and cards within the nodes is synced with an AMD FirePro S400 card.
The Windows blog has a great post on 4K Digital Cinema technology as shown at the Sundance Film Festival 2013. What I expected to read was how cost increases dramatically for digital. But what I instead read was a pronounced decrease in costs when using digital 4k equipment (e.g. ~$120,000 total per 35mm film camera vs ~$12,000 total per 4k digital camera). Shooting digital significantly lowers the financial bar for upcoming filmmakers!
The footage captured by 4K and 5K digital cinema cameras is cleaner and higher quality than analog, but working with this data requires computers and graphics cards that have tremendous computational horsepower, memory, and storage. So at the Sundance festival, HP put together the “Sundance House” technology showcase.
At the heart of the Sundance House was an HP Z820 workstation,with an AMD FirePro v9800 driving a 6-display setup used to edit 4K footage in Adobe SpeedGrade CS6 and Adobe Premiere Pro CS6 under Windows 8.
As the author notes: “What’s neat about this multi-display setup is the ability to physically take it apart so that it can be easily shipped from one venue to another. If you can imagine carting around an 80-inch-class TV to these kinds of events, it’s easy to see how this kind of setup would be a good choice. This ~120” multi-display setup does a great job of presenting widescreen 4K footage, the new standard for digital cinema productions.”
The technical specs of the AMD SurRoundhouse at CES 2013 have been published. If you missed the previous posts, the SurRoundHouse is a next-generation immersive home theater demo that draws on the senses of sound and sight to transport visitors of the installation at CES into another place.
The AMD SurRoundhouse highlights the focus AMD is placing on bringing technologies to market that power the next evolution of the surround computing experience. Check out the technical specs that enabled this immersive experience.
Single desktop system: AMD FX 8150 8-core Black Edition, Asus Crosshair V Formula motherboard, 16 GB DDR1333 system RAM, with two AMD FirePro W8000 cards (4 GB each) and one FirePro W9000, each using AMD’s exclusive Discrete Digital Multipoint Audio technology. The W9000 graphics card drives four TV displays and the W8000 drive three TV displays each. Eight of the display outputs also carry a four-channel audio stream, for 32 channels of audio output.
Audio Audio amplification employs eight Pioneer VSX-50 AVRs, each driving four channels for a total of 32 main channels using 32 audiophile-class 100 watt speakers. Each corner of the room includes a 200 watt subwoofer with bass audio mixed from adjacent AVRs, for a 32.4 channel audio system.
Video Ten Visio Razor LED M3D550KDE 55 inch Smart TVs.
An internally developed game rendering engine, previously in AMD’s “Leo” demo is rendering the presentation in real-time, at over 30 FPS, 20.7 MPixels/frame, for a total of 600 MPixels/s minimum continuous output. Three instances of the game engine are running simultaneously, one for each single large surface (using Eyefinity technology), and are synchronized using the FirePro S400.
The audio sound effects geometric positions are exported from the game engine into a semi-customized, two-stage 32-channel audio engine developed for the demo.
In a previous post I described the basics of the AMD SurRoundHouse at CES 2013. The SurRoundHouse is a next-generation home theater demo, set up in a mock old style cabin with 10 windows that are actually 1080p-capable displays. Powered by AMD FirePro W8000s, a FirePro W9000 and a FirePro S400 genlock/framelock board, the panoramic HD content (totally 10,800x1920 or 20 megapixels) is perfectly synced with 360 degree spatial audio.
The video by Chris Pirillo, gives a feel for the demo. The intro to this demo, presented by Bill Herz, Chief Multimedia Technologist at AMD explains the setup and then goes into a 2.5 min multi-screen demo with cows, helicopters flying (and crashing), a train, a hostage situation, etc - all run from a single, multi-FirePro GPU system.
Herz presents two versions of the demo: the first uses standard audio; the second uses AMD’s Discrete Digital Multipoint Audio which renders 3D positional audio (in this case via 32 speakers). The positional audio clearly brings Eyefinity technology to a whole different level.
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