Entries tagged as: Just Plain Cool

AMD FirePro contributes to the Open Source VFX movie project: Galactic Battles

Posted by Tony DeYoung on September 30, 2014

Galactic Battles is an open-source visual effects project to create a CG battle of epic proportions by pitting some of the most iconic Sci-Fi space ships against one another in an inter-galactic fight to the death as a short 15 min film with a real story line. Models being used include ships from Star Trek, Star Wars, Battlestar Galactica, Eve Online, and the Halo franchises.

AMD contributed a FirePro W7000 card to help render the scenes, some of which can exceed 20 million polygons. Software includes Maya for modeling, animation and rigging, Houdini for explosions and NUKE (NUKE 9 is OpenCL-accelerated) for post production.

See the trailer below:

Can’t make it to SIGGRAPH? Check out these video demos: Lumiscaphe, Cintoo 3D, Ray Tracing Prototype

Posted by Tony DeYoung on August 14, 2014

This year’s SIGGRAPH is amazing in terms of the demos. If you weren’t able to attend the show or make it to the AMD FirePro booth, below are 3 videos demonstrating a few of the remarkable technologies enabled by OpenGL and OpenCL running on AMD FirePro W8100 and W9100s. I have to note that each of these demos blew me away.  This is leaps and bounds beyond what I saw last year.

Lumiscaphe P3D Design 50 fps photorealistic rendering using AMD FirePro W9100
It looks like a video playing on screen but it is actually a real-time 50 fps photorealistic rendering of a 4.1 million polygon model using P3D Design V6 running on an AMD FirePro W9100.

Cintoo 3D SmartMesh compression/decompression of massive 3D models on AMD FirePro using OpenCL
Cintoo 3D SmartMesh running on AMD FirePro W8100 using OpenCL to process 3D massive data in real-me. This example shows a 20 million triangles model with 20 GB texture compressed 1:50 and decompressed on the fly.

Ray tracer renderer proof of concept demo using OpenCL running on 4 AMD FirePro W8100s
AMD’s Takahiro Harada shows a path rendering / ray tracing demo using a prototype Maya 2015 plugin, targeting accelerated adoption of OpenCL 2.0 in advanced photorealistic rendering engines running on 4 AMD FirePro W8100.


The future of entertainment:  Immersive holograms from OTOY streamed via the cloud

Posted by Tony DeYoung on August 11, 2014

AMD FirePro STREAM technology partner OTOY, today announced a holographic video pipeline for content creators, including the world’s first portable 360 holographic capture system and a cloud-based pipeline for creating and deploying holographic media to mobile devices and virtual reality headsets such as the Oculus Rift . In 2015 OTOY will bring to market, commercial freestanding volumetric holographic displays.

OTOY’s end-to-end pipeline brings together several technologies to produce a video with true-to-life image quality that can be navigated and explored from any angle, otherwise known as holographic video. Rod Roddenberry: “OTOY is making my father’s vision of the Star Trek Holodeck a practical reality in our lifetime.”

The holographic video pipeline and display will be demoed in the AMD FirePro booth 1023 at SIGGRAPH 2014 (see theater schedule).

Photorealistic rendering at 4K in real-time using Lumiscaphe P3D on AMD FirePro at SIGGRAPH

Posted by Tony DeYoung on August 06, 2014

At this year’s AMD FirePro SIGGRAPH booth 1023, Lumiscaphe will be demoing real-time rendering of complex photorealistic scenes at 4K using P3D running on HP workstation equipped with an AMD FirePro W9100.  So just how impressive is this?

Check out the screen grabs below (scaled to 18% of original size and jpg compressed) of the images that were rendered in real-time at 4K.  These images can be rendered and manipulated at 30-40 FPS at full 4K resolution using the AMD FirePro W9100. This will be a demo worth seeing live!

(View the 4.1 million triangle model at 4K albeit jpg compressed)

(View at 4K albeit jpg compressed)

(View at 4K albeit jpg compressed)


Monsters in the Orchestra: A Surround Computing VR Experience using AMD tech

Posted by Tony DeYoung on August 04, 2014

Monsters in the Orchestra is an interactive and immersive demonstration of surround computing as experienced in a VR environment. Participants are immersed in a stereoscopic world of monsters playing real-world instruments with positional audio and 3D x 360-degree gesture control.

At Siggraph 2014, participants will be immersed in the same experience using virtual reality headsets, such as the new Morpheus VR head-gear from Sony, with 3D spatialized audio delivered to each participant using stereo headphones.




Up to 50% off your first AMD FirePro W8100 or W9100

Posted by Tony DeYoung on July 21, 2014

If you’ve been drooling over the new AMD FirePro W8100 or W9100 cards, now it the time to take advantage of a 50% off offer on your first card.

Step 1)  Register for an pre-approval code
Step 2)  Find an AMD FirePro approved reseller
Step 2)  Claim your promotional cash back


CityEngine for designing sustainable cities to show at ESRI conference, driven by AMD FirePro W9100

Posted by Tony DeYoung on July 09, 2014

The ESRI User Conference opens in 5 days and one of the hot demos there will be sustainable urban planning, architecture, and design using CityEngine which has been certified for the AMD FirePro W9100. 

At booth 1401 at the conference, HP will be showcasing the largest publicly available CityEngine dataset as an example of how to build smart 3D cities in and view every detail in stunning 4K. The fluid, real-time display of these huge data sets with numerous textures will be driven by the W9100s extreme compute performance and 16GB of memory.  The W9100 also enables antialiasing, screen space ambient occlusion and shadows, all across up to 6 displays, each at 4K resolution.


Check out the video below, and then think about this in 4K resolution.  If you are going to the ESRI User Conference, take some pics and send to me!

iWall uses 12 4K display for interactive video wall driven by 2 FirePro W9000s + S400 sync module

Posted by Tony DeYoung on June 25, 2014

At this year’s InfoComm 2014, the MultiTaction iWall commanded center stage.  The iWall is a 16’ by 9’ interactive video wall solution consisting of 12 4K displays driven by 2 AMD FirePro W9000 GPU and the FirePro S400 Sync module.  This video from InfoComm shows Hannu Anttila,  MultiTaction VP, showing it in action.

Enriched Reality Air Hockey using MultiTaction, Red Bull and AMD FirePro W7000

Posted by Tony DeYoung on June 24, 2014

At InfoComm 2014, MultiTaction was showing a 55”  Enriched Reality air hockey table driven by an AMD FirePro W7000. Touch was disabled and the only things that the game reacted to were air hockey paddles and Red Bull cans which acted as bumpers. Enriched Reality technology tracks the exact size of an object and can distinguish basic geometric shapes such as circles, rectangles or cans of Red Bull.

Check out the video to see it in action.


‘Best of’ video from Da Vinci Contest brings strange machines to 3D virtual life

Posted by Tony DeYoung on May 07, 2014

This video shows some of the winning entries from the Da Vinci 3D Competition organized by Dassault Systèmes, Chateau du Clos Lucé, Scala Archives, AMD FirePro and HP.

Leonardo Da Vinci designed flying machines, helicopters, lens grinding machines, hydraulic machines and many advanced weapons. Even though most of these were visionary creations, some would not actually function if they had been built. By complimenting Da Vinci’s vision with modern software and hardware tools, contest entrants could bring these strange machines to virtual life and simulate their behavior!

This video illustrates the best 3D models of the contest.

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