Entries tagged as: Simulation

Can’t make it to SIGGRAPH? Check out these video demos: Lumiscaphe, Cintoo 3D, Ray Tracing Prototype

Posted by Tony DeYoung on August 14, 2014

This year’s SIGGRAPH is amazing in terms of the demos. If you weren’t able to attend the show or make it to the AMD FirePro booth, below are 3 videos demonstrating a few of the remarkable technologies enabled by OpenGL and OpenCL running on AMD FirePro W8100 and W9100s. I have to note that each of these demos blew me away.  This is leaps and bounds beyond what I saw last year.

Lumiscaphe P3D Design 50 fps photorealistic rendering using AMD FirePro W9100
It looks like a video playing on screen but it is actually a real-time 50 fps photorealistic rendering of a 4.1 million polygon model using P3D Design V6 running on an AMD FirePro W9100.

Cintoo 3D SmartMesh compression/decompression of massive 3D models on AMD FirePro using OpenCL
Cintoo 3D SmartMesh running on AMD FirePro W8100 using OpenCL to process 3D massive data in real-me. This example shows a 20 million triangles model with 20 GB texture compressed 1:50 and decompressed on the fly.

Ray tracer renderer proof of concept demo using OpenCL running on 4 AMD FirePro W8100s
AMD’s Takahiro Harada shows a path rendering / ray tracing demo using a prototype Maya 2015 plugin, targeting accelerated adoption of OpenCL 2.0 in advanced photorealistic rendering engines running on 4 AMD FirePro W8100.


Photorealistic rendering at 4K in real-time using Lumiscaphe P3D on AMD FirePro at SIGGRAPH

Posted by Tony DeYoung on August 06, 2014

At this year’s AMD FirePro SIGGRAPH booth 1023, Lumiscaphe will be demoing real-time rendering of complex photorealistic scenes at 4K using P3D running on HP workstation equipped with an AMD FirePro W9100.  So just how impressive is this?

Check out the screen grabs below (scaled to 18% of original size and jpg compressed) of the images that were rendered in real-time at 4K.  These images can be rendered and manipulated at 30-40 FPS at full 4K resolution using the AMD FirePro W9100. This will be a demo worth seeing live!

(View the 4.1 million triangle model at 4K albeit jpg compressed)

(View at 4K albeit jpg compressed)

(View at 4K albeit jpg compressed)


Breakthrough demos at PLM World: NX Nastran and Ray Traced Studio GPU accelerated using OpenCL

Posted by Tony DeYoung on June 12, 2014

If you are attending Siemens PLM World next week, you will want to check out at least two of the demos in the AMD FirePro booth #14.

NX 9 Ray Traced Studio harnesses AMD FirePro graphics cards for GPU accelerated real-time ray tracing using OpenGL and/or OpenCL. The software checks the system configuration and uses the GPU if FirePro cards are available.  With Ray Traced Studio, designers get photorealistic ray traced image results including global illumination, inner objet reflection and refraction and HDR based image base lighting.

NX Nastran is widely used finite element analysis (FEA) solver. It serves in different industries to support a wide range of engineering analyses including stress, vibration, structural failure, heat transfer, acoustics and aeroelasticity. NX Nastran is now GPU accelerated on AMD FirePro W9000 workstation cards and S9000 server cards. Widely used in aerospace and automotive, it provides support for modal frequency response.


AMD FirePro W9100 + OpenCL accelerating SIMULIA Abaqus at SCC 2014

Posted by Tony DeYoung on May 20, 2014

The AMD FirePro team is at the 2014 SIMULIA Customer Conference in running May 20 - 22. AMD FirePro GPUs are certified for Abaqus technology in SIMULIA on 64-bit Windows and Linux platforms.

The photo below from the conference demonstrates SIMULIA Abaqus accelerated 2 to 4 times (over CPU only) by dual AMD FirePro W9100 GPU and OpenCL running on an HP Z820. The acceleration applies to both routine and sophisticated engineering simulation and the card can simultaneously drive analytics and visualization across multiple displays.

SIMULIA Abaqus accelerated using OpenCL on AMD FirePro W9100

Bernard Charl├Ęs, CEO of Dassault presenting at the conference

Opening keynote

Tags: Simulation

Autodesk Inventor to design, visualize and validate,  VRED for digital mockups - using AMD FirePro

Posted by Tony DeYoung on May 06, 2014

This videos explains simultaneous design and validate workflows using Autodesk Inventor and product mocks using Autodesk VRED.

What happens when a Rhino meets a wall? Simulation in Maya using AMD FirePro and Bullet Physics

Posted by Tony DeYoung on February 04, 2014

This article on 3DTotal describes how the OpenCL Bullet Physics plug-in for Maya, MayaBullet, has exploded the potential for game developers and visual effects teams to design more realistic dynamic and kinematic simulations.

From the article:
Using rigid-body, soft-body and collision-detection libraries, the MayaBullet Physics plug-in allows you to create small to large-scale realistic simulations for films, games and visualisations. Taking advantage of OpenCL, the MayaBullet plug-in allows you to very quickly create, view and edit simulations in pretty much real-time (depending the scene complexity of course) right inside the Maya viewport.

The AMD FirePro does not simply enhance the Bullet experience, but also allows you to push Maya further in certain ways.

1)  It allows you to deal with heavier scene files, heavier models and more complex rigs. Therefore the animator can work with a model at a resolution that allows him to get a clearer idea of how the mesh will deform at render time.

2) By utilizing Viewport 2.0 and the DirectX 11 shader, you can truly get a better representation of your mesh with displacement maps, normal maps applied and more - all in the Maya viewport.

3) By taking advantage of the Alembic GPU Cache, you can bring a huge number of polygons (and by huge, we mean into the millions) into a scene and it still handles like a trooper.


Magnetar T25 workstation with AMD FirePro S10000 - ideal machine for GPU Compute, HPC, 3D rendering

Posted by Tony DeYoung on December 02, 2013

Armari Ltd has just released the new Magnetar T25 workstation with AMD FirePro S10000.  The high performance workstation is an ultimate OpenCL developer or application server system.  If interested, contact .(JavaScript must be enabled to view this email address).




Bullet Physics extension for Maya 2014 offers feature parity with Nvidia PhysX and more

Posted by Tony DeYoung on August 12, 2013

The Bullet Physics extension for Autodesk Maya 2014 delivers several enhancements to the Bullet plug-in that enables artists to use the open source Bullet physics engine to create large-scale, highly realistic dynamic and kinematic simulations within Maya.

The Bullet plug-in now offers feature parity with the proprietary, Windows-only, PhysX system, as well as new capabilities. Features include the ability to create compound collision shapes from multiple meshes; produces better collisions with concave shapes using a new Hierarchical Approximate Convex Decomposition (HACD) algorithm; integration with Maya Forces; and support rigid sets for increased scalability.

This is all on an open-source, cross-platform physics platform.


AMD FirePro to sponsor the OPTIS Lighting Materials & Design Conference, May 14th

Posted by Tony DeYoung on May 06, 2013

The OPTIS North America Lighting Materials & Design Conference May 14, in Detroit Michigan,  brings together latest OPTIS technologies to address core challenges in advanced product design with the integration of lighting in advanced material concepts. 

THEIA-RT optimized with AMD FirePro and OpenCL lets you manipulate high detail models in real time with physically correct lighting across multiple displays or in virtual reality centers. Engineers or designers simply drag and drop physically correct materials and light sources to achieve immediate photorealistic representation creating time to consider multiple design variants or ergonomic issues in any environment, within any lighting scenario, day or night, all in real time. The conference is focused on product creation and engineering methods/technology that change the game in everything from automotive to consumer good.

AMD FirePro will be presenting and exhibiting at the conference.


CPU, GPU or Both? Finding the right multi-processing approach for engineering applications

Posted by Tony DeYoung on April 10, 2013

Desktop Engineering has published an article on CPU vs GPU computing for engineering and CAD.  The article discusses using the Open Standard OpenCL programming framework, as well as Nvidia’s proprietary Cuda option. OpenCL can be used to give an application access to a GPU for non-graphical computing , such as engineering data analysis or simulation. Importantly offers the ability to use both CPUs and GPUs in combination.

AMD has integrated OpenCL as its programming framework for its FirePro family of GPUs, as well as its CPU and APU offerings. As noted by BSN AMD’s focus on OpenCL puts them in a competitive advantage against Nvidia as many of the compute programs out there tend to run faster on AMD hardware if they are optimized correctly.


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