Commenting on: Clarification on SolidWorks 2012 and GPU hardware acceleration
I read SolidSmack’s blog post about SolidWorks 2012 using the GPU for acceleration. The blog only talks about the Quadro 2000 and 4000.
So I just wanted to clarify what SolidWorks 2012 accelerates using the GPU (FirePro V5900 / V7900 or Quadro 2000 / 4000) and its support for multiple displays:
- SolidWorks 2012 uses GPU hardware acceleration of OpenGL for Ambient Occlusion in RealView (Ambient occlusion is a global lighting method that adds realism to models by controlling the attenuation of ambient light due to occluded areas.)
- SolidWorks 2012 can now support dual display systems on Nvidia cards,…
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