Commenting on: GDC 2010 demos on Radeon / FirePro cards - Cloth, Destruction, Fluids, Tesselation & MachStudio Pro

Posted by Tony DeYoung on March 22, 2010

This month’s episode of the AMD Developer Inside Track brings AMD demo’s from the Game Developers Conference 2010.

Saif Ali, Software Engineer in the Advanced Technology Group, walks us through three examples of how OpenCL can now offer even more realistic physics experiences (cloth effects, blowing things up and fluid simulation) using Pixelux Entertainment and Bullet Physics adding significant support to the Open Physics ecosystem. The switch from rendered to wireframe and back in the cloth demo is very cool. 

Christopher Jess from StudioGPU, demontrates MachStudio Pro running on a FirePro V8750 graphics card. MachStudio Pro empowers…

Tags: 3D, DX11, MachStudio
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Comments

Very hot stuff - nice to see both the Radeon and FirePro surveyed. When is the Evergreen-based FirePro line coming out and what will that yield in terms of performance boosts in DX11 and OpenGL 4 applications over the current 8750?
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