Commenting on: GDC 2010 demos on Radeon / FirePro cards - Cloth, Destruction, Fluids, Tesselation & MachStudio Pro
This month’s episode of the AMD Developer Inside Track brings AMD demo’s from the Game Developers Conference 2010.
Saif Ali, Software Engineer in the Advanced Technology Group, walks us through three examples of how OpenCL can now offer even more realistic physics experiences (cloth effects, blowing things up and fluid simulation) using Pixelux Entertainment and Bullet Physics adding significant support to the Open Physics ecosystem. The switch from rendered to wireframe and back in the cloth demo is very cool.
Christopher Jess from StudioGPU, demontrates MachStudio Pro running on a FirePro V8750 graphics card. MachStudio Pro empowers…
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By Spader on 2010-03-29
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