Overview of Blackmagic Design Eyeon Fusion 7 VFX software using AMD FirePro GPU OpenCL acceleration

Posted by Tony DeYoung on September 23, 2014

Interview covering Blackmagic Design’s newly acquired Eyeon Fusion 7 compositing and visual effects software.  OpenCL is used to parallelize computations for complete interactivity in complex productions. Performance on AMD FirePro GPUs is real-time even for computationally expensive operations - amazing!

Adobe Premiere Pro User Experience 4k workflow improvements using OpenCL on AMD FirePro GPUs

Posted by Tony DeYoung on September 23, 2014

Overview of some of the updates to Adobe Premiere Pro CC that take advantage of OpenCL on AMD FirePro cards including real-time color correction and tracking across multiple 4k formats

Tags: 4K, Adobe, OpenCL

RealVNC software real-time control and render of 3d simulation on a remote AMD FirePro W9100

Posted by Tony DeYoung on September 22, 2014

Demo of RealVNC software virtualization running on a laptop, but remote controlling a real-time render and manipulation of a 50,000 particle simulation on a remote workstation with an AMD FirePro W9100.

The encoding and decoding runs in real-time using AMD APU and GPUs on the laptop and workstation with RapidFire technology.  This enables almost zero lag remote access to and control of a complex 3D particle simulation without specialized compression hardware or a dedicated remote access graphics card.

Couldn’t make it to IBC 2014?  Check out these pics to see what you missed in the AMD FirePro booth

Posted by Tony DeYoung on September 18, 2014

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Tags: Events

Modo, Mari and Nuke accelerated by AMD FirePro

Posted by Tony DeYoung on September 18, 2014

What can be achieved when you combine AMD FirePro technology with The Foundry’s production-proven software packages MODO, MARI and NUKE?
This PDF from 3DArtist gives an interesting overview of the MODO-MARI-NUKE production workflow and is a good read for anyone interested in 3D compositing

MODO-MARI-NUKE-AMD-FirePro.pdf

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Video: Low-latency, hi-bandwidth GPU to SDI I/O using AJA and AMD FirePro cards with DirectGMA

Posted by Tony DeYoung on September 18, 2014

DirectGMA, a technology on AMD FirePro GPUs, can reduce that latency in live/on-air broadcast graphics workflows by making it possible to input (SDI card) process (GPU) and output (SDI card)  with minimal delay.  This is also important for 4K and 5K digital cinema workflows

The AJA cards that support DirectGMA write directly into GPU memory and vice versa the GPU can write into the memory of the cards instead of transferring the data to system memory first.

Tags: SDI-Link, 4K, Events

More pic from IBC 2014 in AMD FirePro booth:  DaVinci Resolve 11, SCRATCH, AJA, RealVNC, Adobe

Posted by Tony DeYoung on September 13, 2014

IBC 2014 is in full swing for AMD FirePro, ISV and HSV partners.

Check out these pics just in.

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Pics from the IBC 2014 AMD FirePro booth

Posted by Tony DeYoung on September 12, 2014

Wanted to start posting some pics from the IBC 2014 show and the AMD FirePro booth.  Will keep posting over the next few days since some of these demos are amazing.

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Tags: Events

Download AMD FIrePro DirectGMA Data Sheet - low-latency, hi-bandwidth solution for 4k and beyond

Posted by Tony DeYoung on September 12, 2014

A few day ago I wrote on the really important but not well known DirectGMA technology for FirePro GPUs. Today there is a new AMD FIrePro DirectGMA Data Sheet!

Quick synopsis:

Until recently, there was no method of transferring video directly between the GPU and the SDI I/O card, and a two-step copy approach had to be applied instead, which created unwanted system latency.

DirectGMA, a technology on AMD FirePro GPUs, can reduce that latency in live/on-air broadcast graphics workflows and provides the necessary system bandwidth for demanding 4K and 5K digital cinema applications.

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Download the AMD FirePro DirectGMA white paper to better understand the use cases and benefits for HD broadcasts, 4K and beyond

Tags: 4K, SDI-Link

One of the hottest demos you will see at IBC 2014: RealVNC remote access to AMD RapidFire GPUs

Posted by Tony DeYoung on September 10, 2014
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At IBC 2014, RealVNC will demonstrate a hybrid VNC proof of concept using AMD RapidFire technology to enable you to remotely access and control a high performance GPU and professional applicaitons wherever you are in the world, whenever you need to. Edit hi-res photos, edit and manipulate 4k videos or render massive 3D and CAD files from your laptop and eventually even your tablet or smartphone.

By simply installing the VNC software application on the remote computer running the RapidFire Pro GPU (e.g. a W8100) and a VNC software application on a local device that is internet-connected to the host, you can manipulate the host computer as if you were sitting in front of it.

This means that you can receive the full graphics and compute performance provided by the AMD RapidFire GPU remotely regardless of the specs of the local computer. Your GPU when you need it.

Since VNC technology is platform agnostic, this potent technology combination could be used to provide the same level of functionality on any operating system, platform or device. Imagine accessing the core power of the RapidFire Pro GPU computer from an iPad or iPhone while commuting on the train or working from home.

Check out the demo beginning this Friday at IBC in AMD FirePro Stand 7.H35.  I’ll try to get some pics and videos for posting.

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