Video capture of real-time lighting demo using MachStudio Pro on FireGL v8650

Posted by Tony DeYoung on June 01, 2009

This video is from a May 7th live demo of MachStudio Pro running on a FireGL v8650 (2GB framebuffer).  It’s a capture of a projector screen and is only 640X480 resolution, but nonetheless you can still see how everything in MachStudio Pro can be real-time. What you see in the viewport is exactly what you will render to the final HD or film resolution you choose. You can also render the character layers and FX passes as different channels if you prefer to composite in post.  This particular segment of the capture shows projected lighting, gels/gobos, soft shadows, light sets, fragment lighting, specular lights, and shaders. I’ve written before in detail about my experience with the software.  (also if you are interested in architectural visualization see 2D or Not 2D blog.)

Of note:  The latest version of MachStudio Pro now includes a full material library, exporters for Maya 8.5, 2008, 2009 and 3ds Max 9 and 2009, animatable fog, and new shader controls (also unicode support for the burgeoning Asia visualization market).

Note: I’ve set the YouTube default to high-quality, but click on HQ just to be sure.

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