SIGGRAPH 2009 was an amazing show for anyone interested in 3D and visualization. This video gallery is our way to bring a bit of the AMD booth to you. We will be adding more content as we receive it. Enjoy!
Using two FirePro cards and CrossFire Pro to dynamically scale performance in Maya
Demo compares Maya 2009 running on a single FirePro V5700 to Maya 2009 running on two FirePro V5700s using the new CrossFire Pro drivers. The model being rotated has over 2 million triangles. Using the single FirePro card, the model rotates at about 70 fps. Using CrossFire Pro with two equivalent FirePro cards, the same model frame rate is about 110 fps - in other words, 50% scaling.
Hardware tessellation plug-in for Maya running on FirePro
Demo of a hardware accelerated tessellation plug-in for Maya running on FirePro graphics accelerator, providing incredible levels of detail and smoothness with performance.
MachStudio Pro real-time lighting and rendering on a FirePro V8750
This demo shows MachStudio Pro manipulating the ambient occlusion, ambient, point & projected lights, shadows and displacement maps using hardware tessellation in a complex animation scene all in real-time at final render quality. These are not pre-baked passes. Everything happens in real-time, on-the-fly in MachStudio Pro using the FirePro V8750 GPU and the built-in hardware tesselation.
Adobe Premiere Pro using FirePro V7750 and Stream 4X acceleration for encoding
A demo of Adobe Premiere running on a 12-core AMD Istanbul processor and an ATI FirePro V7750 with the Stream encoding plug-in. This enables you to process an MPEG or H.264 to BlueRay in 1/4 of the time it would normally take. In other words if you have a 4 hour render, you can do that now in about an hour.
Synchronization of viz-sim output across 6 workstations using FirePro S400
This demos shows a six monitor video wall using the Pixel Transit image generator from Blue Newt software, for a driving simulation. . Each display is driven by a FirePro V8750. The 3D rendering is synced up using the new FirePro S400 framelock card. The syncing is seamless. The visual demo of the lighting in the driving simulation is impressive.
Dynamically-generated level-of-detail and collision detection
The Froblins demo running on a Radeon 4850 uses DX10.1's global illumination, HDR, lighting and post-processing along with tessellation for frogs-goblins and terrain. The demo shows hundreds of froblins moving around and avoiding each other with dynamic tesselation, LOD, and collision detection calculated on the GPU.